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	<title>Comments on: Braid and the future of XBLA</title>
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		<title>By: mik</title>
		<link>http://www.thegamerspub.com/2008/08/18/braid-and-the-future-of-xbla/comment-page-1/#comment-459</link>
		<dc:creator>mik</dc:creator>
		<pubDate>Tue, 19 Aug 2008 22:13:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamerspub.com/?p=199#comment-459</guid>
		<description>I really enjoyed Braid and, as such, have mixed feelings about the price. I&#039;ve resigned myself to the following almost paradoxical statement about it: Braid is a $10 game that was worth $15 to me.

It definitely wasn&#039;t the revelation that many professed it to be--and it certainly didn&#039;t have the narrative gravitas it gets credited with in certain circles--but it did represent, as you note, a break from the standard fare on XBLA. They need more games like Braid, and I&#039;m willing to pay a $5 premium to reinforce that message.

I think they&#039;re still lagging behind PSN in the avant garde, experimental games department, which I acknowledge is a pretty small niche, but it&#039;s an important one for the progression and perception of &quot;games as an art form&quot; (however you choose to interpret that).

It&#039;s also going to be interesting to see how MS responds to Sony&#039;s willingness to offer up more meaty games on their online service. Being able to buy episodic games like Siren, or junior-sized versions of big-boy console games like Ratchet: Quest for Booty gives the PSN and its developers quite a bit of flexibility--and expandability--for their franchises.

Any way you slice it, the competition is heating up, and gamers are the clear winners.

Thanks for the article, Benjamin. Good read.</description>
		<content:encoded><![CDATA[<p>I really enjoyed Braid and, as such, have mixed feelings about the price. I&#8217;ve resigned myself to the following almost paradoxical statement about it: Braid is a $10 game that was worth $15 to me.</p>
<p>It definitely wasn&#8217;t the revelation that many professed it to be&#8211;and it certainly didn&#8217;t have the narrative gravitas it gets credited with in certain circles&#8211;but it did represent, as you note, a break from the standard fare on XBLA. They need more games like Braid, and I&#8217;m willing to pay a $5 premium to reinforce that message.</p>
<p>I think they&#8217;re still lagging behind PSN in the avant garde, experimental games department, which I acknowledge is a pretty small niche, but it&#8217;s an important one for the progression and perception of &#8220;games as an art form&#8221; (however you choose to interpret that).</p>
<p>It&#8217;s also going to be interesting to see how MS responds to Sony&#8217;s willingness to offer up more meaty games on their online service. Being able to buy episodic games like Siren, or junior-sized versions of big-boy console games like Ratchet: Quest for Booty gives the PSN and its developers quite a bit of flexibility&#8211;and expandability&#8211;for their franchises.</p>
<p>Any way you slice it, the competition is heating up, and gamers are the clear winners.</p>
<p>Thanks for the article, Benjamin. Good read.</p>
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		<title>By: BDazzler</title>
		<link>http://www.thegamerspub.com/2008/08/18/braid-and-the-future-of-xbla/comment-page-1/#comment-458</link>
		<dc:creator>BDazzler</dc:creator>
		<pubDate>Tue, 19 Aug 2008 06:20:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamerspub.com/?p=199#comment-458</guid>
		<description>I suppose I agree with you in principal, that XBLA needs some better, more substantial games, and that can&#039;t happen without a willingness to spend more than $10 on a game.  However, I have to disagree that Braid is such a title.  I&#039;m obviously in the minority on that, but I almost hate that game.  I fully hated it more after hearing the creators interview with Major Nelson.  What a pompous ass.  It&#039;s just my opinion, but I know I&#039;m not the only one who thinks it.  The rest of you, feel free to flame away.</description>
		<content:encoded><![CDATA[<p>I suppose I agree with you in principal, that XBLA needs some better, more substantial games, and that can&#8217;t happen without a willingness to spend more than $10 on a game.  However, I have to disagree that Braid is such a title.  I&#8217;m obviously in the minority on that, but I almost hate that game.  I fully hated it more after hearing the creators interview with Major Nelson.  What a pompous ass.  It&#8217;s just my opinion, but I know I&#8217;m not the only one who thinks it.  The rest of you, feel free to flame away.</p>
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		<title>By: GUI J</title>
		<link>http://www.thegamerspub.com/2008/08/18/braid-and-the-future-of-xbla/comment-page-1/#comment-457</link>
		<dc:creator>GUI J</dc:creator>
		<pubDate>Mon, 18 Aug 2008 11:39:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.thegamerspub.com/?p=199#comment-457</guid>
		<description>Yes sir I do agree..although I have yet to play Braid it is on my to pay list. I am waiting to give my duckets to Castle Crashers.</description>
		<content:encoded><![CDATA[<p>Yes sir I do agree..although I have yet to play Braid it is on my to pay list. I am waiting to give my duckets to Castle Crashers.</p>
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